Ditto Relay has no rate limiting. It's survived this way for 6 months handling all the traffic people can possibly throw at it. Finally it has started to struggle doing everything on Bun's single thread. Now I rearchitected it to distribute load across Web Workers. See, JavaScript can be multithreaded! I avoided rewriting it in Rust. Let's take this to the limit of my machine before I'm forced to add any sort of rate limiting.
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@p @alex which guy? @alex? He's vegan.
Or @c0f93b469217c1679c26b3da651662cedf6a92b2bdee7be2fa5ba00cdddd564a? He makes games for
https://scumgames.neocities.org/
Or @c0f93b469217c1679c26b3da651662cedf6a92b2bdee7be2fa5ba00cdddd564a? He makes games for
https://scumgames.neocities.org/
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@j @alex
> He's vegan.
Yes, a vegan feminist. So I've heard. He forked Gab's frontend (but was unable to fix any of the bugs) and threw several bitch-fits and now he's off doing god knows what. I'd rather spend time talking to people that I do want to hear from. You see what lain's working on lately?
> He makes games for
Yes, I'm aware. Crunk is actually worth talking to usually.
> He's vegan.
Yes, a vegan feminist. So I've heard. He forked Gab's frontend (but was unable to fix any of the bugs) and threw several bitch-fits and now he's off doing god knows what. I'd rather spend time talking to people that I do want to hear from. You see what lain's working on lately?
> He makes games for
Yes, I'm aware. Crunk is actually worth talking to usually.
@j @alex @graf I don't think he will.
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