Going to shift from a fixed-function pipeline for my game to Raylib. Need shaders and stuff.
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@RustyCrab @Forestofenchantment check out sdl3 gpu, it's probably the only high level graphics library that is well documented and isn't fucked.
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@Inginsub @Forestofenchantment I was under the impression that SDL was pretty much exclusively for basic stuff. Has that changed in the last few years?