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I really enjoy this video about agentic coding because unlike other writeups that just have one anecdote about what works and what doesn't, this guy goes through step by step.

He had it make a game and that's obviously difficult because games have input/output and the agent can't play it live, so it made a funny little debug scripting language with input, screenshot, teleport, and god mode support. Really cool
(if a bit funky to quake-heads who know what a cvar is and would have done it a bit more elegantly, probably)

Good insight on how to actually work these systems!

https://www.youtube.com/watch?v=ANQ1IYsFM2s